Guide
The images on this page are completed game finishing with all the Legendary equipment and the Ruby to help defeat the Dragon. It will show you where all the secret stashes of money and hearts are, secret shops, secret bosses and the route through the final labyrinth which is also detailed in the Cheats and Tips section.
Round 1 - City of Wonder Land
Round 2 - Valley of Peace
Round 3 - Wizard's Castle
Round 4 - City of Baraboro
Round 5 - Mam Desert
Round 6 - Pyramid of Sphinx
Round 7 - Pororo Islands
Round 8 - Village of Cacti
Round 9 - Floating city of Tonnovia
Round 10 - Ice Castle
Round 11 - Undersea Kingdom of Catfish
Round 12 - Labyrinth of No End
Final Labyrinth Route
Start and continue heading right until the path splits. Head across the bottom.
The next screen should be blue arrow throwers. Head right until you can drop down a shaft and then select the first right floor.
The next section should start from the right with red flames. Head left until you come to another drop. Drop and select the floor to the right. Drop again and again select the right floor.
Head right to find a red mini-knight and arrow throwers. Continue right until reaching a moving platform. Jump up the shaft. Now this will possibly be the trickiest section of the game. You will need to jump from one block to another to move upwards. There will be four sections (screens) until reaching the top.
If you fall you can head all the way left to repeat the last section otherwise if you head right it will be back to the start! If you have collected wing boots wait for them to wear off.
At the top, tarman shots will be coming from both directions. There is a lone tarman which maybe worth killing for a heart to the right, but you want to head left over the drop until the path splits. Take the bottom left exit.
The next section should be tarmen and rats. Continue heading left until the next screen.
There should be Ropahs next to the shaft. You will need to drop down but if you head left there will be a series of crabs and rats that can be killed that may drop some very useful items such as a Revival Potion and you can then head back.
When dropping down take the second right floor. The next screen will contain nothing. Walk right.
The next section will be full of crabs. Head right and drop down the shaft. Fall until you reach the bottom where the path splits both ways. Head left.
There should be red flames and arrow throwers. Continue left. The final mini-knight will need more punishment than the other so beware. Continue left. This is the final stretch that leads into the Dragon's lair. Knock on the Dragon's door...